

Besides, learning to accept a loss here and there is part of the journey. Sure, you can always reload a save, but you’ll probably not want to do that every time. That’s right: you’ll fail the quest.ĭivinity: Original Sin 2 is alarmingly comfortable with failure. You’ll lose the battle, you won’t have a key item, you won’t have the right conversation skills-and you’ll fail the quest.

This sort of discovery can also be bad, though, because as likely as not, you’ll be very unprepared for it. It’s a cool and interesting thing and it tickles your fantasy bone. It’s good because, hey, you found a thing–an indignant treasure chest, a giant werewolf, weird talking heads on spikes–whatever it might be. You’ll just want to see what’s out there, hoping to bump into some kind of meaningful interaction. When playing DOS 2, you’ll often be tempted to wander around without much of a plan. There are no cartoonish breadcrumb trails for you to follow, nor is there a silly “detective-mode.” Instead, understanding how to reach the next stage of a quest means listening to what NPCs have told you and following their very simple instructions. While your journal keeps an itemized list of stuff-to-do, it only tells you what you’ve learned so far-nothing more and nothing less. To the uninitiated, Divinity: Original Sin 2‘s handling of quests will also seem a bit opaque. Some essential mechanics may seem grating at first- “Why can’t my pyromancer just cast a dang fireball!?”-but the more you play, the more you’ll appreciate the way DOS 2 continually offers new and refreshing challenges. This may mean listening to NPCs more closely or taking another look at the journals you pick up, and it may mean learning the old-fashioned way–through failure.

The information you need is out there, and it’s up to you to find it-and to pay attention when it’s provided. Secondly, while a well-timed hint might, at times, help facilitate quicker progress, I don’t think the game is cryptic.

First of all, that would be impossible: there’s too much. Not everyone likes tricks, of course, and I’m sure there are some that will be annoyed that DOS 2 doesn’t offer a full-blown tutorial of its every mechanic.
